ID:
RULES
FAIRNESS

BoomBall has a 5x5 panel with 25 mini squares, each randomly containing either a ball or a red card.

How to play

To win, you should correctly guess and select the squares behind which balls are hidden.

Before placing a bet, you choose the bet amount (min TZS 100 - max TZS 2000).

Choose the Risk level: one of the 3-15 events.

Max Win - 300000 TZS

How to start:

To start the game round, you press the "Bet" button.
During the round, another round can not be started.
You win if they select squares behind which the balls are hidden and then select "Cashout," collecting the winnings.
If you reveal a red card square, the game round will end without a payout.

The game continues until you either collect, reveal a red card square, or reveal all balls, grabbing the max game round win in the process.

Risk Levels

The game has 13 levels of playing: 3-15 display the number of red cards on the grid.
The number of balls and odds change according to the levels. The higher the level, the fewer balls are behind the squares:

If you play event 3, that means 3 of the 25 squares are red cards.

If you play event 11, that means 11 of the 25 squares are red cards, etc.

Multiplier by red card counts

3 cards (x1.06 - x2093)

4 cards (x1.11 - x11511.5)

5 cards (x1.17 - x48348.3)

6 cards (x1.23 - x161161)

7 cards (x1.3 - x437437)

8 cards (x1.38 - x984233.3)

9 cards (x1.46 - x1859107)

10 cards (x1.56 - x2974572)

11 cards (x1.67 - x4056234)

12 cards (x1.8 - x4732273)

13 cards (x1.95 - x4732273)

14 cards (x2.13 - x4056234)

15 cards (x2.35 - x2974571.6)

Note:

If the game is interrupted due to a loss of connection, the next time you access it, the unfinished game will be automatically resumed in the state it was interrupted immediately before the interruption.
The winnings are transferred to your special playing account.
To participate in a game, you need to have the minimum betting amount in your account.

Good Luck!

Before the start of a round, the players are provided with a “Hash Code*” - an encrypted text combination “Key*”. Here is the section in which direction the strike will be performed.

The outcome of the red cards positions are determined not at the moment of the game, but in advance for current round, and is given to the players in coded form.

For example, “Hash (Hash) code *” 3586ED7EECC3AEA4A6AC4A359D96E5CF30BBC47E24ED9E030066D7C7DE6C82B1F1376122E35B5165342F27243E1BE5B46B31F2A5D97E6DE26E0E4A6202DF3CDD.

After the end of a round, the players are provided with a “Key*” and an additional input parameter for getting the “Hash Code*” - “Salt*” Using them, every player can copy and encrypt this combination to see that the encrypted “Key * “ corresponds to the “Hash code *” previously determined by the system. This ensures that the red cards positions and the outcome of the game is determined not at the moment of the round, but previously, before playing a round.

What is “Salt*” - it is a random sequence of letters and numbers, For instance: e20d4c76c654

What is “Key*” - a text combination of four parameters
1. Round Id
2. The red cards positions
3. Wording “BoomBall”
4. A random sequence of letters and numbers
After the end of a game, the player will see the Key in his betting history as follows: Round ID (for example, 3013185); the red cards positions (for instance: cards_1_2_3): the name of the game - BoomBall, and a random sequence of letters and numbers - ca50e5af-9fd6- 46fc-bafa-5cfa21d2602e, followed by the “Key*”, which in this case is - 3013185_cards_1_2_3_4_BoomBall_ca50e5af-9fd6-46fc-bafa-5cfa21d2602e.

If we encrypt the “Key*” via the “Salt*” (for example, 2b4545ed5a) using the SHA512 generator, we’ll get the defined Hash code. 3586ED7EECC3AEA4A6AC4A359D96E5CF30BBC47E24ED9E030066D7C7DE6C82B1F1376122E35B5165342F27243E1BE5B46B31F2A5D97E6DE26E0E4A6202DF3CDD.

To get a hash code you can click on check icon in Result section and perform the check. You can get the encryption “Key*” and “Hash Code*” below or check on any online server that has a generator SHA512 With Salt.

GAME
Player
Bet
Odd
Win
YOU WIN
TRY AGAIN
NEXT POSSIBLE WIN
CASHOUT
RED CARDS COUNT
3
4
5
6
7
8
9
10
11
12
13
14
15
X2
MAX
BET
WAIT...

FAIRNESS

HISTORY
LEADERS
SHOW THE RESULTS
Position
User Id
Bet
Odd
Win
Draw ID:
FAIRNESS
Key
Salt
Hash
CHECK HASH CODE
Past Key
Past Salt
Hash
CHECK
About Hash Code

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